The unit's facing. Null for games that do not support facing.
The unit's current hit points.
The current MP of the actor.
The unit's maximum hit points.
The maximum MP of the actor.
The maximum TP of the actor. Only used in older expansions.
The current TP of the actor. Only used in older expansions.
The unit's x position.
The unit's y position.
The strength of the absorb shield on the actor. Represented as a percentage of the actor's health.