StatusEffectInfo: {
    ability: Ability;
    amount: number;
    source: Actor;
    target: Actor;
}

Type declaration

  • ability: Ability

    The status effect ability.

  • amount: number

    The amount of the effect (additive for crit/direct hit and multiplicative for healing/damage multipliers).

  • source: Actor

    The source actor that applied the status effect.

  • target: Actor

    The target actor that received the status effect.